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Getting Started

A parametric 3D modeler running entirely in your browser using WebGPU.

First Load

When the app loads you see a default cube in a 3D viewport. The cube is automatically selected (highlighted with a gizmo).

Initial scene with default cube

Camera Controls

InputAction
Left dragRotate camera
Scroll / pinchZoom in/out
Right-click dragMove light source
Touch (1 finger)Rotate camera
Touch (2 finger pinch)Zoom in/out

Gizmo Controls

InputAction
Click objectSelect it (shows translate gizmo)
Drag gizmo arrowMove object along that axis
EscapeCancel drag (reverts to original position)
DeleteDelete selected object
Click empty spaceDeselect

Keyboard Shortcuts

KeyAction
Ctrl+ZUndo
Ctrl+Shift+ZRedo
EscapeCancel drag, deselect, or cancel active sketch
DeleteDelete selected object
SSwitch to Sketch tab

UI Overview

Full UI with multiple objects

Requirements

  • Chrome 113+ or any browser with WebGPU support
  • Desktop or tablet (mobile works with touch controls)

CAD Documentation